Practical: Sound informs the visualisation of the movement
- Sound acquisition have to come first.
- From where? Choose 3 among historic landmarks in Leeds.
- Examples: Corn Exchange, Shopping arcades or Kirkgate Market (crowded), Kirkstall Abbey, pubs, cafes or eateries (recreational), Meanwood (natural).
- Research the historical context before going to the places.
- Journal sketches while listening to the ambient sound in the landmarks.
- Create moving character that tells the story of the landmarks: Texture, shape and colour.
- Consider visualisation of rhythm & harmony and disruptive sound.
- Product: 30 seconds animation that relates to mood and audience perception.
Aim of the practical:
Storytelling through visual inspired by rhythm of sound. Focus on the sound projection in historic landmarks to relate to Extended Practice.
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